
They have a high rate of fire at 12 rounds a minute, a decent fire chance at 5% (buff-able to 8% with relevant commander skills and signal flags), and excellent fields of fire for the A, B, and X, turrets, with X turret practically able to fire forward. Rounding her toolkit off is a decent stealth with the Concealment Expert commander skill, allowing stealth torpedo attacks on unsuspecting victims. There's a lot of history in this little boat.Vampire is a Tier III Commonwealth destroyer that combines good maneuverability, great guns, and surprising torpedoes into a deadly package. HMAS Vampire had earned five battle honours by the time of her loss in 1941. If you enjoy ship history or possessing rare ships, this section is for you. She's a strong ship and a perfect little chariot to hunt would-be seal clubbers in Pan Asian and Japanese torpedo ships. Stat pad to your heart's content with Vampire. Maybe.Ĭompetitive Gaming includes Ranked Battles and other skill-based tournaments. If these medals are rare for you, Vampire may make them a little less rare. I had a lot of success hoovering up Confederate and Kraken Unleashed medals with this ship, but understand your own performance level. About the only thing she'd really be good for, then, is farming signal flags. The British Commonwealth line does not have a tech tree associated with it either. Low tier premiums do not have good credit or experience earning coefficients in of themselves. This includes training captains, collecting free experience, earning credits and collecting signal flags from achievements. Vampire really lacks the hitting power you want to contend with bots in Co-Op. How well does the ship maintain profitability in Co-Op modes and how does she fare against bots?
